* As I write this, the game is still under construction so if you do want to register send me a message first to see if I've finished it. Of course, you could send me the money anyway, but you might have to wait a while to get the final version.
System Requirements:
- 68030 processor or higher
- 640 x 480, 8-bit colour screen
- 4 megabytes of RAM
About the DEMO:
The Squish DEMO only allows you to play 1 of the 10 worlds available in the full version. There are no sounds, no background graphics, and you can't design your own levels. You can register the game to get all the features and a whole slew of neat contraptions and gizmos.
Squish was written in C++ on a Mac IIci.
How to play:
The object of the game is to guide Squish through each level to the open exit. The exit starts off sealed, so you must first lead Squish to the plunger which triggers the opening mechanism. You have at your disposal an assortment of props with which you can add to and change the level so that Squish follows the right path. Each prop affects Squish differently, and you have a limited number of each to use, so place them wisely. As Squish is just a rubber ball with a pair of goggly eyes stuck on it, there is no concept of death. You may try a level as often as you wish; however, there are hazards which will force you to restart the level if not avoided.
Squish is a game best played by experimentation. There is an online help screen that explains what the props do but it's a lot more fun just to try them all out. My advice is to stop reading this now and play the game!
Hint: If you find the game goes to fast or too slowly, try typing 'slower' or 'faster' and pressing RETURN while playing.
How to register*:
To register the game, run it and choose 'SHAREWARE' from the main menu. Press the REGISTER button. Fill out and print the registration form. Send it with a cheque for either $10 US, $10 Canadian or £5 British to this address:
ENIGMA Software
7 Second Avenue
Ottawa, Ontario
K1S 2H2
Canada
You may choose to receive the game on disk or by e-mail. The full version will come with:
- 10 complete, all-new worlds; each with 10 levels
- Specialized graphics and animations for each world (blocks, hazards, special props, etc.)
- Special end-of-world levels with a twist
- Rendered level backgrounds
- A storyline, or at least something of a plot
- Sounds
- A level editor for making your own worlds
- Bug fixes for all the existing problems
- Information about my upcoming games and projects
About the author:
ENIGMA Software is currently a high school student with a Mac and a passion for writing his own games. Look out for ENIGMA's next game based on my award-winning fully interactive 3D virtual world! But in the meantime tell me what you think of SQUISH... I welcome criticisms, suggestions and comments (there's some space for them on the order form).